Part 1: MLBB Battle field Overview 2020 ~ MLBB GUIDE

Tuesday, September 1, 2020

Part 1: MLBB Battle field Overview 2020



The mentioned objects below are part of the battle field overview of Mobile Legends as per the game’s description.


The Base
The base in Mobile Legends is the last line of defense of the game. All heroes strive to protect their base to win and have a victory after the game. The attack range of every hero is 5- unit, and the sight range is 8-units. The base regens 165 HP every 5s for a self-repair.

Base Turrets
These turrets are located at the top, mid, and bottom lanes before the base. When the base turrets are destroyed, the best soldiers will be summoned to continue the final attacks. If the inner turret is destroyed, in the first 8 minutes of the same lane, it increases the physical and magic defense by 60 seconds or 1 minute which is already a red alert.

Inner Turrets
The inner turrets also defends the base, they are between the base turrets and outer turrets. Just like the other turrets these outer turrets also attacks the enemies within the attack range every 1 second dealing (100% attack). Then the outer turrets are destroyed in the first 8 minutes, increase the physical and magic defense by 60 seconds or 1 minute which is already an orange alert.

Outer Turrets
These turrets are front liners of the defense turrets. These are the turrets that are protected from the very beginning of the match. These turrets also have the same characteristics of ther turrets. Likewise, these are called the advanced guards. The turrets attack enemies within the attack range every 1 second, dealing (100 % attack) true damage.

When attacking an enemy hero continuously, each time deals 40% more damage than the previous attack. The damage boost is cupped at 20 times. If there are no enemy minions within the attack range, it reduces 50% damage received.

Lane or Minions
Each minion has an 8-unit sight range, but they will not be able to detect the enemies hiding in the bush or under a camouflage state.

Call of Charging: The minion increases their movement speed by 10 every minute.

Call of Raiding: When the enemy’s Base Turret is destroyed, the Super Minion will be mobilized and come to attack the corresponding lane.

Bush
When a hero enters the bush, the enemies will not be able to see the heroes inside after 1 second of brief delay. The hero will be invincible and will not be able to be detected by enemy units.



Resources: Mobile Legends Bang Bang Game Battlefield overview

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